commit a859676ead17017bbe81b4989b2f2e0b00a0b4ba from: Stein via: Hiltjo Posthuma date: Wed Aug 10 13:31:21 2022 UTC Simplify client y-offset correction The reasoning behind the original line may be lost to time as it does not make much sense checking the position on the x-axis to determine how to position the client on the y-axis. In the context of multi-monitor setups the monitor y position (m->my) may be greater than 0 (say 500), in which case the window could be placed out of view if: - the window attributes have a 0 value for the y position and - we end up using the y position of bh (e.g. 22) If the aim is to avoid a new floating client covering the bar then restricting y position to be at least that of the window area (m->wy) should cover the two cases of using a top bar and using a bottom bar. commit - e0dee911455cee739a5b05a994828f4a37a2764d commit + a859676ead17017bbe81b4989b2f2e0b00a0b4ba blob - 967c9e8bf9c294d27fbb7c252c60483d037ec9e8 blob + 87d0adab5920880acb15550c68ae0f24abaff867 --- dwm.c +++ dwm.c @@ -1049,9 +1049,7 @@ manage(Window w, XWindowAttributes *wa) if (c->y + HEIGHT(c) > c->mon->my + c->mon->mh) c->y = c->mon->my + c->mon->mh - HEIGHT(c); c->x = MAX(c->x, c->mon->mx); - /* only fix client y-offset, if the client center might cover the bar */ - c->y = MAX(c->y, ((c->mon->by == c->mon->my) && (c->x + (c->w / 2) >= c->mon->wx) - && (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : c->mon->my); + c->y = MAX(c->y, c->mon->wy); c->bw = borderpx; wc.border_width = c->bw;