Commit Briefs
Commit to push the 0.6 release. (tags/0.6)
Revert "Remove unnecessary XFilterEvent call."
This reverts commit d2937b05aed9cee8d6651cd806d31682a853c773.
Revert "Optimize memory footprint of line buffers"
This reverts commit 7ab6c92e18d468968811256e808b02309c160a22. We need 32 bits for real color support.
Support UTF-8 characters as word delimiters
For a higher usefulness of the utf8strchr function, the index of the UTF-8 character could be returned in addition with a Rune instead of a char*. Since utf8strchr is currently only used by ISDELIM I didn't bother to increase the complexity.
set selection to IDLE on clear
Otherwise a tangling bmotion event will consider the selection still valid and selnormalize segfaults because of an invalid sel.ob.y index.
Small bugfix for makeglyphfontspecs call in drawregion
Here's a patch that fixes a bug when calling `makedrawglyphfontspecs' in `drawregion'. Wasn't offseting the pointer into the input glyphs array by `x1'. The bug isn't causing any problems currently, because `drawregion' is always called with `x1' and `y1' values of 0, but if this ever changes in the future, the bug would certainly cause some problems.
Clean up xdraws and optimize glyph drawing with non-unit kerning values
I have another patch here for review that optimizes the performance of glyph drawing, primarily when using non-unit kerning values, and fixes a few other minor issues. It's dependent on the earlier patch from me that stores unicode codepoints in a Rune type, typedef'd to uint_least32_t. This patch is a pretty big change to xdraws so your scrutiny is appreciated. First, some performance numbers. I used Yu-Jie Lin termfps.sh shell script to benchmark before and after, and you can find it in the attachments. On my Kaveri A10 7850k machine, I get the following results: Before Patch ============ 1) Font: "Liberation Mono:pixelsize=12:antialias=false:autohint=false" cwscale: 1.0, chscale: 1.0 For 273x83 100 frames. Elapsed time : 1.553 Frames/second: 64.352 Chars /second: 1,458,159 2) Font: "Inconsolata:pixelsize=14:antialias=true:autohint=true" cwscale: 1.001, chscale: 1.001 For 239x73 100 frames. Elapsed time : 159.286 Frames/second: 0.627 Chars /second: 10,953 After Patch =========== 3) Font: "Liberation Mono:pixelsize=12:antialias=false:autohint=false" cwscale: 1.0, chscale: 1.0 For 273x83 100 frames. Elapsed time : 1.544 Frames/second: 64.728 Chars /second: 1,466,690 4) Font: "Inconsolata:pixelsize=14:antialias=true:autohint=true" cwscale: 1.001, chscale: 1.001 For 239x73 100 frames. Elapsed time : 1.955 Frames/second: 51.146 Chars /second: 892,361 As you can see, while the improvements for fonts with unit-kerning is marginal, there's a huge ~81x performance increase with the patch when using kerning values other than 1.0. So what does the patch do? The `xdraws' function would render each glyph one at a time if non-unit kerning values were configured, and this was the primary cause of the slow down. Xft provides a handful of functions which allow you to render multiple characters or glyphs at time, each with a unique <x,y> position, so it was simply a matter of massaging the data into a format that would allow us to use one of these functions. I've split `xdraws' up into two functions. In the first pass with `xmakeglyphfontspecs' it will iterate over all of the glyphs in a given row and it will build up an array of corresponding XftGlyphFontSpec records. Much of the old logic for resolving fonts for glyphs using Xft and fontconfig went into this function. The second pass is done with `xrenderglyphfontspecs' which contains the old logic for determining colors, clearing the background, and finally rendering the array of XftGlyphFontSpec records. There's a couple of other things that have been improved by this patch. For instance, the UTF-32 codepoints in the Line's were being re-encoded back into UTF-8 strings to be passed to `xdraws' which in turn would then decode back to UTF-32 to verify that the Font contained a matching glyph for the code point. Next, the UTF-8 string was being passed to `XftDrawStringUtf8' which internally mallocs a scratch buffer and decodes back to UTF-32 and does the lookup of the glyphs all over again. This patch gets rid of all of this redundant round-trip encoding and decoding of characters to be rendered and only looks up the glyph index once (per font) during the font resolution phase. So this is probably what's responsible for the marginal improvements seen when kerning values are kept to 1.0. I imagine there are other performance improvements here too, not seen in the above benchmarks, if the user has lots of non-ASCII code plane characters on the screen, or several different fonts are being utilized during screen redraw. Anyway, if you see any problems, please let me know and I can fix them.
Fix empty selection highlighting bug.
When user clicks LMB, one character is selected, but will not be copied to selection until the user moves cursor a bit. Therefore, the character should not be highlighted as selected yet. Before the patch, the trick was not to mark line as dirty to avoid highlighting it. However, if user has already selected something and clicks in line that contains selection, selclear sets the line as dirty and one character is highlighted when it should not. This patch replaces dirty trick with explicit check for sel.mode inside selected().
Add enumeration for sel.mode
This patch also prevents sel.mode from increasing beyond 2. It is almost impossible, but sel.mode may overflow if mouse is moved around for too long while selecting.
selnormalize: make special case explicit
Special case is when regular selection spans multiple lines. Otherwise, just sort sel.ob.x and sel.ob.y.
selsnap: simplify SNAP_LINE case
Also make sure y never exceeds term.row-1 even if ATTR_WRAP is set for some reason.
Fix sigchld
Only wait for termination of the shell.
len assignment is never used
Signed-off-by: Daniel Martí <mvdan@mvdan.cc>
Clarify calculation precedence for '&' and '?'
Signed-off-by: Daniel Martí <mvdan@mvdan.cc>
Use %u for uint
Signed-off-by: Daniel Martí <mvdan@mvdan.cc>
Remove last parameter of utf8encode
This parameter was always UTF_SIZ, so it is better remove it and use directly UTF_SIZ in it.
